hey, i have bought for49,99euros 800crystals, unfortunately, they are now not on my account,what can i do?
in the description stands you can cancel it, but how?
please help me!
lg flo
What's on your mind?
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hey, i have bought for49,99euros 800crystals, unfortunately, they are now not on my account,what can i do?
in the description stands you can cancel it, but how?
please help me!
lg flo
i have not had my hero quest change characters in weeks its been stuck on rowan is this going to be the normal or is this something your working on and on the same note i have not had a change in baron quest bosses since the hero ques got stuck aswell.
Tthank you Azmo
It seems that we need a good strategy since some char with lower level can have much higher total damage.
Can someone enlighten us on this matter?
Cheers
We've (finally) released version 1.3! This deals with a number of fairly annoying connectivity issues (particularly when new players try to log in) and the 100011 error message.
I'm not quite sure about this, but is there a bug with "Desert Wind" skill learned by "Sandstorm Decus" (SS)? The skill seems to hit a lot quicker than every 0.4 seconds as stated in the info.
We've not yet gotten our GM tags, so we're running around incognito! Can you guess who we are
1. The shop resets at certain times between 9:00 and 23:00 I believe? Because of the game being available at different places in the world and across different time zones, would it be beneficial to have the shop reset at a set interval throughout the whole day?
2. Baron quests automatically start and are slightly clunky at the moment. Having lobbies where people join where a host starts the quest might help?
3. The Dungeon help info currently states: "Complete all challenges for substantial gold and Dungeon Coin rewards". Currently I do not believe that there is any reward for completing all dungeons and rewards are given after each map.
Anybody who steps into the world of Blood Quest plunges into a world where mercenaries are key.
Rising to the top of PvP may be your goal. If PvP isn't to your taste, ranking at the pinnacle of the World Boss event may be your goal instead. If that doesn't take your fancy, you may enjoy General Quests, Elite Quests or the stockade. Regardless, there aren't many things you can do where mercenaries aren't vital.
One aspect vital to the strength of your party is mercenary enhancement. Mercenary enhancement is a requirement, not only to buff up your allies, but also for the all important evolution. Therefore, this is a guide regarding this enhancement, including all statistics you may need. Let's begin:
Enhancement and it's benefits:
For every level gained through enhancement, the main stats of the target mercenary increase by +10%. This can be enhanced to a maximum value of +5, at which point the mercenary will show +MAX. This is done by using other mercenaries as enhancement materials. A further +5 enhancements can be gained through transcendent evolution for mercenaries of the A, S or SS grades. The required enhancement material must be a mercenary of the same type and grade as the enhancement target.
A minimum of +MAX must be acquired for any mercenary to undergo evolution.
Enhancement Materials:
Other mecenaries are used as enhancement materials when trying to enhance your target mercenary. These enhancement materials are consumed regardless of whether the enhancement suceeds or fails. Furthermore, the gold cost for enhancement increases based on enhancement level and grade of the enhancement target. This gold cost should not be underestimated and often amounts to significant portions of money.
The grade of the enhancement material affects the probably of a successful enhancement. The larger the difference of grades between the target and the material, the lower the chance of success. If a particular enhancement fails, bonus to success rate is added for subsequent enhancements (until success). The details are as follows:
Grade of Target-Grade of Material Success Rate Failure Bonus
- 0* 100% N/A
- 1 50% +18%
- 2 25% +9%
- 3 10% +3%
- 4 1% +1%
If the grade between the target and the material exceeds 4, that material cannot be used for enhancement. The only situation where this occurs is when attempting to use D grade mercenaries to enhance SS grade mercenaries. As a side note, because the requirement for transcendant enhancements are same type and grade of mercenary, the success rate is always 100%.
Enhancement Statistics
Here's where we get to some really nice information not available anywhere else publicly. Due to the nature of enhancement and the fact that enhancement materials are consumed regardless of success, it is important to know the overall % of success when using certain grades of mercenaries as materials. This is especially important when enhancing the higher grade mercenaries as enhancement materials can disappear in an instant. The maths are as follows:
Most people know and understand the concept of basic enhancement probabilities. For example, if the success rate is 50%, the average number of mercenaries required is 2, since one in every 2 mercenaries will be a success. However, with the addition of failure bonuses, in reality, you can expect a success more frequently than every 2 mercenaries. Listed below is the expected number of mercenaries it takes for a successful enhancement, based on different grades of targets (to 2 decimal places):
Grade of Target-Grade of Material Average Mercenaries Required**
- 0* 1
- 1 1.68
- 2 2.73
- 3 5.23
- 4 12.08
On face value, the lower grade mercenaries may not appear to be the best, due to the low success values (as low as 1%). However, due to the additional failure bonus to subsequent enhancements, these mercenaries are quite useful when it comes to enhancements.
Conclusion
When it comes to enhancing high grade mercenaries, using other high grade mercenaries may not always be the best decision. It is advisable to use some of the lower grade mercenaries for the initial enhancements and if you so choose, higher grade mercenaries to max out enhancement. This reduces the gold required to enhance the mercenary to max.
I hope you found this guide helpful. Please feel free to ask if you have any questions.
Yours Truly, Wraith
We had a maintenance this morning and something didn't go quite as planned. This is causing many of you (and us!) to be unable to log into the game. We're sorting it out now and hope to have you back into the game as quickly as possible!
Mine is currently the Hawkeye or the Mage because it allows for you to kite certain monsters inside dungeons. Later on, I feel the Berserker or Guardian will be a lot more helpful, especially with their high armour. They also seem to have crazy skills that have good effects.
wenn ich eine Quest erledig, soll ich mir jemanden aussuchen, der mitmacht. Dieser ist aber nie dabei. Warum also? Ich erhalte dafür Gruppenpunkte, meine sind bei ca. 1k. Man kann aber nur 2k besitzen. Was stell ich damit an?
I was wondering whether the buffs offered by some mercs (+int, +agi or +str) which affect the whole party stack with one another. For example if I had 2 different types of mercs, both offering +str to the whole party, would the effect stack?
Here we are going to add all those valuable, sometimes useful and sometimes not Blood Quest hints, tips and tricks right from your beloved Game Masters! Do you have any suggestions what you want to see here in the future? Start a thread and let us know about it.
Herzlich wilkommen! Sag uns was dir gefällt und was könnte besser sein!
We're working hard on finepolishing Blood Quest! Let us know about any bugs you find at blot_en@aeriagames.com.